Story: Mark Millar
Art: Sean Gordon Murphy
Colours: Matt Hollingsworth
Letters: Chris Epliopoulos
I often overhear comic fans being quite cynical of Mark Millar’s recent work, feeling his comics are a mere side-line into having his films made, but no matter what your opinion the guy is seriously on fire at the moment so when film adaptations like Kingsmen: The Secret Service are a product of it then I say keep them coming and even though Chrononauts is yet another of his comics being brought to the silver screen, transferring these four issues onto celluloid is going to be something special; just how they will manage it will be an impressive feat as Chrononauts it is not one of those complex or difficult scripts that is unfilmable but to create this comic will surely bankrupt a small country, throwing in dinosaurs, sports cars and paradoxical multi-time wars.
Time travel tales tend to hammer away the point of the perils of altering the course of history, usually supported by an overly protective scientist with a strong moral code where at some point it goes wrong but our hero saves the time-stream and we all live happily ever after; well in classic Mark Millar style, Chrononauts poses a very important question, with time travel being possible, what happens when that power is possessed by a couple of mischievous men. Men who have spent the best part of their lives making the impossible possible, devoting their time and sacrificing much in the name of science, then they suddenly realise that they gave away too much. In the real world a mid-life crisis will often lead to a pair of leather trousers, an inappropriate sports car or an ear piercing, but with the power of time travel Corbin Quinn and Danny Reilly can have it all, gangsters molls to keep them company at night, being a frontman of a famous rock band or becoming the ruler of a 1500’s castle in Samarkand; when it comes to time travel and holding the knowledge of what happens next, the possibilities are endless.
With a fantastical story to enjoy it is really helped along by the two main characters, Corbin and Danny, their relationship something you rarely see in a mainstream comic, just two guys who are great friends getting into all sorts of hijinks in this wonderful tale. Of course this story of two intellectual men out for a good time who are also unfathomably ill-behaved soon has repercussions, like the projects head of security and all round badass hunting them through time (though he has just as little respect for the damage to the time line as the boys do). With death suddenly being a real threat, the boys only then realise the true power they hold and even though for personal and selfish reasons Chrononauts ends on a satisfactory high whilst still managing to stick a middle finger up to the powers that be.
For a trade collection this is a little light on content and whilst I have no intention of taking away from the amazing four issues included that is all you get with sadly no scripts or even sketches or basic line drawings to shown the makings of this title, something others do and, especially when it comes to Millar and Murphy’s work, something I would have loved to of seen included.
The story of Chrononauts is just nuts and I love it for it, two characters just having a bloody good time with infinite possibilities. As expected the script is of a high quality, plenty of jokes, some genuine laugh out loud moments, others snuck away in the visuals; at 120 pages it is a short read but it is almost a perfect one that you are happy to go over again immediately.
Irrespective if we see Corbin and Danny for another outing, this book has all of Millar’s trademark script writing talents backed up with stellar art from Sean Gordon Murphy and is yet another high point in the Millarworld imprint.