The Punisher Vol. 2: Kitchen Irish
Collection: Punisher #7-12 © 2004
Publisher: Marvel / Max Comics © 2004
Writer: Garth Ennis
Pencils: Leandro Fernandez
Colors: Dean White
Letters: Virtual Calligraphy’s Randy Gentile
Cover Art: Tim Bradstreet
This is my fourth installment in my Garth Ennis Punisher reviews series. The other three reviews can be found here at BigGlasgowComic.com. Check back with us next week for my review of The Punisher Vol. 3: Mother Russia. I’m also doing review-series on Valiant from their 2012 relaunch to present, the New 52 Batman titles and Green Lantern from Rebirth to Rebirth.
The artwork of The Punisher Vol. 2: Kitchen Irish by Leandro Fernandez was awesome. Fernandez draws exquisite detail and elaborate layouts in his work. This gives great depth to the panels and creates an illusionary third-dimension. And, of course, it is really fun to look at. Fernandez’ spectacular framework was brought to life by the coloring work of Dean White. White puts the “graphic” in graphic novels with his style of coloring. I love his layers of color and the realism his color choices bring to the images. White’s style is a nice blend of artsy and graphic, perfect for Max Comics.
Garth Ennis’ story in The Punisher Vol. 2: Kitchen Irish was fantastic. I love that he’s able to weave somewhat complex and involved stories into six-issue story arcs. I mean, Frank finds himself in the middle of two gangs and the IRA. And we’re not talking about ordinary gangsters here. Garth Ennis doesn’t do that. These guys have Ennis’ usual bit of psychotic, graphic violence, twisted sadism and even disfigurement. No one does sick and twisted violence like Garth Ennis. The Punisher Vol. 2: Kitchen Irish is no exception to this standard of excellence. Ennis’ story flows nicely from panel to panel and from plot-thread to plot-thread. His dialogue is on point and he delivers the action in spades with great choreography.
In The Punisher Vol. 2: Kitchen Irish, a bomb goes off in Hell’s Kitchen, New York killing several people and destroying a pub. To complicate things further, the semtex bomb was set by the I.R.A.. That’s just the start of it too. Frank Castle was walking by the pub when the bomb went off and now the Punisher is involved. But the plot thickens as multiple players from various levels of the criminal-underworld. There’s Maginty, a crazy badass from Dublin, Napper French, a guy who can pull Houdinis on corpses and Finn Cooley, a former service member in Londonderry who had a bit of an accident with a bomb. Now Frank’s in the middle of it with two rival gangs. A lot of players means a lot of bullets, a lot of blood and a gaggle of bodies. But don’t worry. The Punisher is happy to oblige.
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